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RETRO REMAKES AND CLASSIC GAMES *

Posted by StuC on Thursday 17th December 2009
Stu

Mini Update For Driller

Ive just uploaded a recompile of Driller using the latest build of Blitz3D and an updated version of our packing utility.

This should get rid of a few false positives that have been reported. I’ll do the same with CHOLO as there have been some reports of that slowing down on modern machines.

I cant promise it will cure all the problems of course – the non joys of using a high level language is that you cant “fix” broken core problems.

As its almost XMAS I have very little time at the moment. Im going to packup the JSWOL3.1 and send it to the testers at the weekend, hopefully that can find time to test it.

Ive done some work on Cyrstal Kingdom Online in the mean time, so hopefully that’ll see the light of day in the not too distant future.
Seeing that this one is Free we are welcomed back to the RetroRemakes Page. Check out the thread HERE.

Armalyte seems to be im limbo. The testers/feedback guys have gone quiet – busy time for everyone at the moment. More news about that when I have it. Oh Ive recompiled to use DX7 so its got more chance of working on “lesser” machines without the worry of the OPENGL falling down or stuttering :)

I havent seen Andy online in ages, think hes busy with a project thats all shhhhhhh secret – cant wait to see that that is. Oh ive turned into a COD6 junkie, multi play is so addictive even if im mega pants at it. Still enjoy it.

Oh did I mention that I actually spoke to SMILA ? – I think ive known him for over 5/6 years and never met or spoke to him, we met up on XBOX live/COD6 and actually spoke. Hes not as broad a Geordie as I thought he was going to be. I put on my posh brummie/walsall accent which threw him I think :) . Cant say we spoke much about current projects – too busy shooting and in my case, being shot. Damm those dual shotgun wielding people !

If I dont post again this side of XMAS, MERRY CHRISTMAS !

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