All the Ovine microsites (see the links in the footer of this page) should be working ok now, including the download links. Let us know if you have any problems with either the high score uploads or the pages.
Are there any plans to make these games on other platforms such as PSP/NDS homebrew? I’ve loved the majority of them and believe that the NDS uses C++ for programing? I’ve seen other remakes for the PC that have been ported to the GBA (Skool Daze, Castle Master, etc), so it shouldnt be too difficult for these to put on NDS. I would love to see Driller or Total Eclipse on a portable system.
Let us know what you think, and keep up the good work.
LukeyM
Zombi Workshop
p.s – Should note that I am not a programmer. Im pretty talented with Multimedia Fusion but have no knowledge of C++ at all. So I may come off as a bit of a daydreamer. Apologies.
Definitely not the psp, the NDS is a possibility. The problem is that the NDS is really a tiny market – only the people with a “cart” can actually play homebrew for a start.
Some recent developments mean we may be able to port to the iPhone – now thats interesting. This is a separate language bujt very easy to use. Lets hope they pull it off.
We code mainly in BlitzMax which is a language all in itself so we are constrained by the language to which platforms we can go onto. Saying that its very much like C++ so porting main routines and techniques isnt that much of a problem.
AndyH is well into Media Fusion and the like, so your in good company.
All ovine games posted here are free to enjoy, and we hope you do! If you'd like to help, a donation towards the running costs of the site would be greatly appreciated! Just click the donation button at the bottom of the page. Our thanks!
Are there any plans to make these games on other platforms such as PSP/NDS homebrew? I’ve loved the majority of them and believe that the NDS uses C++ for programing? I’ve seen other remakes for the PC that have been ported to the GBA (Skool Daze, Castle Master, etc), so it shouldnt be too difficult for these to put on NDS. I would love to see Driller or Total Eclipse on a portable system.
Let us know what you think, and keep up the good work.
LukeyM
Zombi Workshop
p.s – Should note that I am not a programmer. Im pretty talented with Multimedia Fusion but have no knowledge of C++ at all. So I may come off as a bit of a daydreamer. Apologies.
Definitely not the psp, the NDS is a possibility. The problem is that the NDS is really a tiny market – only the people with a “cart” can actually play homebrew for a start.
Some recent developments mean we may be able to port to the iPhone – now thats interesting. This is a separate language bujt very easy to use. Lets hope they pull it off.
We code mainly in BlitzMax which is a language all in itself so we are constrained by the language to which platforms we can go onto. Saying that its very much like C++ so porting main routines and techniques isnt that much of a problem.
AndyH is well into Media Fusion and the like, so your in good company.