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RETRO REMAKES AND CLASSIC GAMES *

Posted by Andy H on Monday 19th April 2004


XOR

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Complete all 15 levels!

As you go through the door of each level you will be given a letter, note down the 15 letters. These letters will make up an encrypted clue to XOR’s true nature. By the way you cannot pass through the door until you have collected all the masks at each level.

About

There are no random events in XOR’s labyrinthine palace, and there is no premium on hand-eye coordination. You have all the time in the world to work out the precise nature of the hazards you encounter. Logical thinking, strategy and tactical problem solving are part of the XOR experience. And XOR is not simply about finding solutions. If you can solve the entire puzzle (15 levels plus an encrypted anagram), you qualify to be a member of the Order of XOR.

There are two heroes on the screen represented by two shields (MAGUS and QUESTOR). These shields can be moved around the maze, picking up masks - by moving over them - and endeavouring to solve the puzzles with precise combinations of moves, sometimes involving both heroes.

Complete all 15 levels! As you go through the door of each level you will be given a letter, note down the 15 letters. These letters will make up an encrypted clue to XOR’s true nature. By the way you cannot pass through the door until you have collected all the masks at each level.

In your exploration of the mazes you will encounter: falling fish, two kinds of force field, spring loaded chickens, fizzer bombs and pressure bombs, BMUS (Beam Me Up Scottie), dolls, doors, maps and masks which aren’t always quite what they seem.
We won’t tell you any more - because half of the game consists of discovering the properties of these different features. Needless to say, you often need both your shields

In 1987 you could send in the completed puzzle to recieve some badge and certificate. Alas some 17 years on Im sure they have stopped sending them out. However when you complete a level you can submit your solution plus score to the Xor website. Go there now to see who is currently the champion of Xor.

 The original

Published in 1987 by Logotron developed by Astral Software.

There were versions for the BBC, Amstrad, C64 and Spectrum and all used the same maps but had differing screen designs. Our remake is based around the C64 - as
always (only because StuC can hack 64 games). A google search even reveals a RISC OS version.

WARNING - this is NOT a rockford or Boulderdash clone. The game does not reply on lightning reflexes to complete it. The solutions to the levels require alot of thought!!!!!

The remake

This has been the number one requested remake for some time now. So we decided to start it.

We are extending the replay function - so that completed levels can be sent to friends etc.
The GFX are been given an overhaul and some sound will be added. Hopefully a nice tune can accompany your gaming experience.

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The software on this website is Freeware unless otherwise stated. It is not Public Domain. This means that you are free to download and install this software on your computers and/or other devices. We are happy for you to give the software to your friends as long as you give them the original installer or zip file containing all original files. You are not allowed to put this software on a compilation CD or distribute it in any way for profit in part or whole even if just for cost of duplication. You are not allowed to charge for access to our software via any website or service. If you would like to include this game on your website, please link to this page unless we have made alternate arrangements with you. If you are a magazine and would like to include any of the freeware software on your cover mounted CD please let us know (and send us a couple of copies of the magazine!). Where the software is a remake, copyright for the game design remains with the copyright holder.
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